Spherical coordinates, used to represent points in 3D space.
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#include <XXLinalgSpherical.h>
Spherical coordinates, used to represent points in 3D space.
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| double | az = 0.0 |
| double | el = 0.0 |
| double | radius = 0.0 |
◆ Spherical()
| XX::Linalg::Spherical::Spherical |
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const double & | az = 0.0, |
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const double & | el = 0.0, |
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const double & | radius = 1.0 ) |
◆ operator<()
| bool XX::Linalg::Spherical::operator< |
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const Spherical & | other | ) |
const |
◆ operator<< [1/2]
| QDebug operator<< |
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QDebug | stream, |
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const Spherical & | spherial ) |
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friend |
◆ operator<< [2/2]
| std::ostream & operator<< |
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std::ostream & | out, |
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const Spherical & | spherial ) |
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friend |
◆ az
| double XX::Linalg::Spherical::az = 0.0 |
◆ el
| double XX::Linalg::Spherical::el = 0.0 |
◆ radius
| double XX::Linalg::Spherical::radius = 0.0 |
The documentation for this class was generated from the following file: